feat(sdb): support sdb
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145
npc/utils/sdb/include/console.hpp
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145
npc/utils/sdb/include/console.hpp
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// cpp-readline library
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//
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// @author zmij
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// @date Nov 30, 2015
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#ifndef CONSOLE_CONSOLE_HEADER_FILE
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#define CONSOLE_CONSOLE_HEADER_FILE
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#include <functional>
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#include <memory>
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#include <string>
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#include <vector>
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namespace CppReadline {
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class Console {
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public:
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/**
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* @brief This is the function type that is used to interface with the Console class.
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*
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* These are the functions that are going to get called by Console
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* when the user types in a message. The vector will hold the
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* command elements, and the function needs to return its result.
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* The result can either be Quit (-1), OK (0), or an arbitrary
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* error (>=1).
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*/
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using Arguments = std::vector<std::string>;
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using CommandFunction = std::function<int(const Arguments &)>;
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enum ReturnCode {
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Quit = -1,
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Ok = 0,
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Error = 1 // Or greater!
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};
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/**
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* @brief Basic constructor.
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*
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* The Console comes with two predefined commands: "quit" and
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* "exit", which both terminate the console, "help" which prints a
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* list of all registered commands, and "run" which executes script
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* files.
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*
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* These commands can be overridden or unregistered - but remember
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* to leave at least one to quit ;).
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*
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* @param greeting This represents the prompt of the Console.
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*/
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explicit Console(std::string const &greeting);
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/**
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* @brief Basic destructor.
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*
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* Frees the history which is been produced by GNU readline.
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*/
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~Console();
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/**
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* @brief This function registers a new command within the Console.
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*
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* If the command already existed, it overwrites the previous entry.
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*
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* @param s The name of the command as inserted by the user.
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* @param f The function that will be called once the user writes the command.
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*/
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void registerCommand(const std::string &s, CommandFunction f);
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/**
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* @brief This function returns a list with the currently available commands.
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*
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* @return A vector containing all registered commands names.
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*/
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std::vector<std::string> getRegisteredCommands() const;
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/**
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* @brief Sets the prompt for this Console.
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*
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* @param greeting The new greeting.
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*/
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void setGreeting(const std::string &greeting);
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/**
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* @brief Gets the current prompt of this Console.
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*
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* @return The currently set greeting.
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*/
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std::string getGreeting() const;
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/**
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* @brief This function executes an arbitrary string as if it was inserted via stdin.
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*
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* @param command The command that needs to be executed.
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*
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* @return The result of the operation.
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*/
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int executeCommand(const std::string &command);
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/**
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* @brief This function calls an external script and executes all commands inside.
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*
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* This function stops execution as soon as any single command returns something
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* different from 0, be it a quit code or an error code.
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*
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* @param filename The pathname of the script.
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*
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* @return What the last command executed returned.
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*/
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int executeFile(const std::string &filename);
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/**
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* @brief This function executes a single command from the user via stdin.
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*
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* @return The result of the operation.
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*/
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int readLine();
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private:
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Console(const Console &) = delete;
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Console(Console &&) = delete;
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Console &operator=(Console const &) = delete;
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Console &operator=(Console &&) = delete;
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struct Impl;
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using PImpl = ::std::unique_ptr<Impl>;
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PImpl pimpl_;
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/**
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* @brief This function saves the current state so that some other Console can make use of the GNU readline facilities.
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*/
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void saveState();
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/**
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* @brief This function reserves the use of the GNU readline facilities to the calling Console instance.
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*/
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void reserveConsole();
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// GNU newline interface to our commands.
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using commandCompleterFunction = char **(const char *text, int start,
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int end);
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using commandIteratorFunction = char *(const char *text, int state);
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static commandCompleterFunction getCommandCompletions;
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static commandIteratorFunction commandIterator;
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};
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} // namespace CppReadline
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#endif
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