Add ps/2 keyboard module
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0b34b19bdf
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14 changed files with 405 additions and 207 deletions
59
npc/csrc_nvboard/Keyboard/main.cpp
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59
npc/csrc_nvboard/Keyboard/main.cpp
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#include <cassert>
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#include <cstdlib>
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#include <nvboard.h>
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#include <verilated.h>
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#include <verilated_vcd_c.h>
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#ifndef VERILATOR_TOPMODULE
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#define VERILATOR_TOPMODULE VKeyboard
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#endif
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#define CLASS_SYSTEM_HEADER_NAME(name) CLASS_SYSTEM_HEADER_NAME_IMPL(name)
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#define CLASS_SYSTEM_HEADER_NAME_IMPL(name) <name.h>
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#include CLASS_SYSTEM_HEADER_NAME(VERILATOR_TOPMODULE)
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#undef CLASS_SYSTEM_HEADER_NAME
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#undef CLASS_SYSTEM_HEADER_NAME_IMPL
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int keycode = 0;
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template <class F> void cycle(VERILATOR_TOPMODULE *top, F &&f) {
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top->clock = 0;
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top->eval();
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top->clock = 1;
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top->eval();
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f();
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}
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void nvboard_bind_all_pins(VERILATOR_TOPMODULE *top);
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static void single_cycle(VERILATOR_TOPMODULE *top) {
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top->clock = 0;
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top->eval();
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top->clock = 1;
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top->eval();
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}
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static void reset(VERILATOR_TOPMODULE *top, int n) {
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top->reset = 1;
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while (n-- > 0)
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single_cycle(top);
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top->reset = 0;
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}
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int main(int argc, char **argv, char **env) {
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VERILATOR_TOPMODULE *top = new VERILATOR_TOPMODULE;
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nvboard_bind_all_pins(top);
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nvboard_init();
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reset(top, 10);
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while (true) {
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nvboard_update();
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cycle(top, [&] {
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if (keycode != top->io_ps2_data){
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keycode = top->io_ps2_data;
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printf("%d\n", keycode);
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}
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});
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}
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delete top;
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}
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